In all waves, he will be returned with some stronger attacks. Each stage, Scorpion Sentinel uses different tactics. If you're having trouble with this fight, the problem is likely that you're trying to rush through it. One Fire spell should be enough to take it out, but until you do, you can't do much to it at all. It's also a good time to top off your health, using potions or Barret's Cure spell. For anyone having a hard time with the boss, here's a guide to each of the phases in the boss fight battle to help steer you towards victory. Final Fantasy VII Remake Boss Guide will walk you through the best tactics to defeat all bosses in the game, including hard difficulty boss strategies. Check this Final Fantasy 7 Remake (FF7 Remake, FF7R) boss guide on how to beat Scorpion Sentinel. Final Fantasy 7 (VII) Remake contains 31 boss fights. Video guide on how to defeat Scorpion Sentinel in Final Fantasy 7 Remake. This is a guide to beating the Boss The Huntsman in the game Final Fantasy 7 Remake. An enemy that you just sent reeling is one that isn't sapping your resources at the moment, and it's your cue to unleash everything you've got on it. Once in awhile, they’ll charge up their tail to attack you. Continue this until Stage 3 begins. Equip both characters with Element and Lightning Materia so their basic attacks inflict electrical damage, which targets the Sentinel's weak point. This article explains Scorpion Sentinel's attack patterns, weaknesses, and tips and strategies for defeating it on both Normal and Hard mode. The Scorpion Sentinel is effectively the final boss of Chapter 1. You’ll notice a Field Generator under the tail, which you need to shoot directly while strafing around the arena and keeping your distance. Do not worry about having no MP for Cure as you are likely to have enough Potions for this fight. The Scorpion Sentinel is weak against Barret's Thunder. It serves as what's essentially an extended tutorial for the remake's new combat system, complete with Cloud and Barret angrily explaining game features to one another. By Daley Wilhelm / March 4, 2020 5:37 pm EST. After enduring some damage, the Sentinel’s right and left legs will become vulnerable. No matter what you do, this will still be a long-ish fight, and remember, you've got a few rooms of Shinra goons to go through after this. The Scorpion Sentinel is effectively the final boss of Chapter 1. The Scorpion Sentinel is Final Fantasy 7 Remake’s first boss. The Airbuster is one of the most frustrating bosses in Final Fantasy 7 Remake — not because it’s hard, but because it’s time consuming. It is weak to Barret’s Thunder spell, so use it whenever he has a full ATB bar to keep the pressure up, and once it is staggered, unload with Cloud’s Braver and Barrett’s Focused Shot abilities. It's safer to position both your characters behind the convenient piles of debris, which will fully absorb the laser. During the first stage, the Scorpion Sentinel will be shuffling around on the platform, and things are pretty straightforward. This will be the amount of time you have to escape the facility after finishing the annoyingly tough Scorpion Sentinel boss fight. If you can’t spot it, look for your partner and they’ll automatically take cover from the attack, indicating that you should do the same. This stage begins when the Sentinel jumps away from you and dons a barrier. Your reward for beating the Sentinel on Hard Mode is Sharpshooter's Companion Vol. Scorpion Sentinel is a Boss in Final Fantasy VII Remake. Keep healing, watch the Sentinel's patterns, and be ready when you have to act quickly. Otherwise, this'll be a very short game for you. The Scorpion Sentinel has a variety of attacks, capable of auto-gunfire, missile salvos and swipes with its armored tail. The Scorpion Sentinel in Final Fantasy 7 Remake might be the first boss you encounter, but it's no slouch on Normal difficulty. He has won World War II 49 separate times. Posted by 5 months ago. On Hard, the battle is even tougher, with the boss becoming more aggressive and hitting harder. Including moves, weakness, resistances, how to defeat on hard mode, and more! The Scorpion Sentinel is Final Fantasy 7 Remake’s first boss. The Scorpion Sentinel in Final Fantasy 7 Remake might be the first boss you encounter, but it's no slouch on Normal difficulty. Once they’re good and staggered, use Barrett’s Thunder spell on the Sentinel repeatedly. IV, a special item that grants 10 SP to Barret. After taking down the barrier, you can switch back to Cloud, repeating the actions taken during Stage 1. Once the boss is down to 75 percent health, you’ll move onto Stage 2 of the fight. When you play the Final Fantasy VII remake on Hard Mode, it's not quite a different game, but it does mark a substantial priority shift. This guide contains all the details about Final Fantasy VII Remake - Scorpion Sentinel Boss Fight (HARD DIFFICULTY) Final Fantasy VII Remake (FF7 Remake) Scorpion Sentinel Boss Fight in Chapter 1. The Scorpion Sentinel is a robot resembles a giant spider with a laser pointing tail. If you are having a hard time defeating the boss. As in all of Hard Mode, preparation is key here. This is a guide to beating the boss Scorpion Sentinel from Chapter 1 of Final Fantasy 7 Remake (FF7R). Scorpion Sentinel is the first boss you'll face in Final Fantasy VII Remake. FF7 already works pretty hard to incentivize you to stagger enemies, with benefits like the massive attached damage multiplier, but this turns into a potentially life-or-death option in Hard Mode. At 25%, the Sentinel engages its auto-repair unit. This will hopefully cause the Sentinel to stagger before reaching Stage 2, briefly immobilizing them so you can deal extra damage. The 'Final Fantasy 7 Remake' demo is here, and if you're having difficulty defeating the game's earliest boss, the Scorpion Sentinel robot, we've got you covered with this strategy guide. This boss fight is divided into two phases. Boss #1 – Scorpion Sentinel The final boss of Final Fantasy VII Remake is a surprise compared to … Next up on our boss tour, we'll check in with the Huntsman in Chapter 2. FF7R Demo Scorpion Sentinel Boss - Normal, No Items, No Cure. Despite being Stage 3, this is just another entry in the classic Stage 1 shenanigans in that things remain fairly straightforward. You need to target and destroy its Left and Right Legs to stagger it and finish it off before the auto-repair brings its health back up. You can't rely on your stash of items to get you through the game, and MP gets a lot harder to replenish in the field. Thomas has been writing about video games in one capacity or another since 2002. The mechanical arachnid is weak against Thunder, so you can stack the type effectiveness damage with the stagger damage boost. While it may be the first boss in Final Fantasy VII Remake, the Scorpion Sentinel can prove quite a challenge to anybody. If you’re not used to the combat yet, it can be a little tough, but he’s also very forgiving, giving you plenty of time to heal. There are a lot of bosses in Final Fantasy 7 Remake, and each fight offers its own challenges for players to overcome. If you are having a hard time defeating the boss. Unlike most other bosses in the game, Guard Scorpion's battle music is "Opening ~ Bombing Mission" and not "Those Who Fight Further". The attack can be avoided by simply hiding behind a massive debris block. Barrett has some Lightning Materia handy, so switch to him and unleash that as soon as possible. Every boss also gets that much harder, adopting new strategies and becoming much more difficult to beat. Once the legs are destroyed, switch to Cloud, use “Focused Thrust” to inflict Stagger, then finish Scorpion Sentinel off. Scorpion Sentinel is quite aggressive here, so “Steelskin” will prove even more useful, as will Manawall (Barrier Materia), although we didn’t find the latter strictly necessary. After you’re leaving the reactor, you will enter a cutscene and you will encounter the first boss in FF7 Remake, the Scorpion Sentinel Boss! It's tempting to do some extra damage while the Sentinel is winding up to fire, but that's dangerous if you're playing this fight for the first time. about It can be found in the Chapter 1 - The Destruction of Mako Reactor 1 during the "Set The Charge" mission. If you need help with something else, our game hub has an ever-increasing number of short guides to virtually every facet of FF7R, including: The Scorpion Sentinel is your first real challenge in Final Fantasy 7 Remake. FF7 Remake - Hard Difficulty Scorpion Boss In Under 4 Minutes Duration: 04:56 4/16/2020 The Scorpion Sentinel in Final Fantasy 7 Remake might … The enemy is known as Guard Scorpion from the Final Fantasy 7 classic game. While it probably won't get to use it more than a couple of times, the Sentinel can also grab one of your characters and start to grapple him. (This is also your first opportunity to get the Bonds of Friendship Trophy.). Highly mobile due to its multiple legs and armored with an array of heavy weapons. You may not feel like you're doing a lot of damage at first, and the Sentinel does a lot more damage than the simple guards and drones you've been fighting so far, but you should have more than enough assorted potions and ethers to survive. The Scorpion Sentinel in Final Fantasy 7 Remake might be the first boss you encounter, but it’s no slouch on Normal difficulty. A large sentry weapon manufactured by Shinra's Advanced Weaponry Division. Play as Cloud, slashing the boss as much as you can. The Scorpion Sentinel is a formidable boss, even in the first chapter. This is about patience and learning the system. I hope you can escape the timer on the explosion in time. Your actions here can remain the same as before, but be wary of the Scorpion Sentinel’s energy tail shot. The Final Fantasy VII Remake is a reimagining by Square Enix of the original Final Fantasy VII, released in 1997, with a full visual overhaul in the Unreal Engine. At this point, switch to the other character and target the Sentinel's arm to break its hold. Final Fantasy VII Remake starts off with one of the tougher boss battles in the game, or at least, one of the longer ones. We're going to go through them all one by one, for new players and veterans alike. Deployed at Mako Reactor 1 to protect the core.Enemy details The Scorpion Sentinel is the first boss in Final Fantasy VII Remake, fought during "Set the Charge" in Chapter 1, "The Destruction of Mako Reactor 1". 1 Reactor Bombing". If you haven’t already, switch to Barrett and get behind the boss. Other than that, continue using Stage 1 tactics to deplete the Sentinel’s health further. Thankfully Barret will join the party. Hard Difficulty Tips: The good news is that Scorpion Sentinel is actually one of the few bosses which is easier on Hard than it is on Normal. You absolutely cannot let it get an advantage here, so keep attacking while avoiding its attacks here and you should be able to take down the Scorpion Sentinel as long as you watch out for its barrage of ranged attacks here. The Scorpion Sentinel in Final Fantasy 7 Remake might be the first boss you encounter, but it's no slouch on Normal difficulty. THIRD AND FINAL PLAYTHROUGH AND THIS TIME IT'S A LOT MORE TARGETED IN THAT WAS LOOKING (SUCCESSFULLY DID!) Close. Final Fantasy VII Remake launches on April 10, exclusively for PS4. Congratulations on defeating FF7 Remake’s first boss! There will be an added move where the Sentinel jumps onto the wall and fires a barrage of rockets. The change will be marked by the Sentinel leaping to the ceiling, creating tons of debris. Unlike some bosses in the game, this is not one you can just go right after without a strategy and hope for the best. Just like in Normal Mode, the Sentinel on Hard Mode is a rude introduction to the new status quo. (not in FF7 but RPGs in general) Now with more active combat and options to dodge that helps the system but a standard RPG of attack/defend/use limited magic. That’s because you now have access to all the end-game weapons and Materia whereas on your first run you just had the bare minimum. The fight against Sentinel goes through four stages, with each stage clearly labeled by a short cutscene and a dramatic shift in the Sentinel's tactics. Use Barret's Thunder spell to target the Sentinel's weak point while Cloud beats on it with his sword. This saves you ATB that could otherwise be going towards Magnified Cure spells. Watch out for the boss's laser, but even that can be dodged by just staying in motion. If you’re not used to the combat yet, it can be a little tough, but he’s also very forgiving, giving you plenty of time to heal. At this point, attack the main body with your Limit Break. The first phase of this fight is fairly straightforward: as Cloud, engage with physical attacks, and be sure to keep an eye out for incoming attacks. This is the boss in Chapter 1 - The Destruction of Mako Reactor 1. Make liberal use of HP and MP Up Materia to raise both your characters' health and mana pools; survivability counts for a lot more than raw damage output. Boss short description.Bosses are special Enemies that are uniquely Scorpion Sentineld and must be defeated in order to unlock new areas, to progress the game, and to obtain various rewards.. Scorpion Sentinel Location. Eco-terrorism is a dangerous job. Fans have been waiting since the initial reveal of a retelling of Final Fantasy VII, the most popular Japanese RPG of all time, back in 2015 to get a taste of what the game would play like in a new generation. The Scorpion Sentinel is a robot resembles a giant spider with a laser pointing tail. Use his Focused Thrust ability when available, alternating between that and Barret’s Focused Shot. The Scorpion Sentinel is the renamed first boss enemy encountered in the demo and in Chapter 1: The Destruction of Mako Reactor 1 of Final Fantasy 7 Remake. 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